Security Stuff
Recent
Working on a prototype for usig LLMs for automatic exploit generation in EVM:
- quimera: data-driven exploit generation for Ethereum smart contracts using LLMs and Foundry.
Worked on some of the most influential smart contract fuzzers for EVM:
Also have some experience with symbolic execution, adding small features and fixing bugs in Manticore.
Old
Fun Stuff
I’m a detective-story geek who created mystery-o-matic.com, a website where you can solve a daily murder mystery in 5 minutes. All the code and website are open-source!
Retro gaming
I’m part of the ScummVM team, volunteering as the main developer for the reimplementation of the following engines/games:
Private engine
Point and click game engine developed by Brooklyn Multimedia for a single game:
Hypno engine
Game engine developed by Hypnotix used for point and click and rail shooters:
Freescape engine
One of the first 3D game engines developed by Incentive Software for a number of games:
- Driller/Space Station Oblivion (1987)
- Dark Side (1988)
- Total Eclipse (1988) / Total Eclipse 2 (1989)
- Castle Master (1990) / Castle Master 2 (1990)
- 3D Construction Kit / Virtual Reality Kit (1991)